skintriada.blogg.se

Just cause 2 mods invincible vehicles
Just cause 2 mods invincible vehicles












just cause 2 mods invincible vehicles
  1. #JUST CAUSE 2 MODS INVINCIBLE VEHICLES MOD#
  2. #JUST CAUSE 2 MODS INVINCIBLE VEHICLES MANUAL#
  3. #JUST CAUSE 2 MODS INVINCIBLE VEHICLES CODE#
  4. #JUST CAUSE 2 MODS INVINCIBLE VEHICLES PC#

I’m surprised just how confidently this game whiffs. A half-hour is enough time to grok the game is flawed at its core. Unfortunately, Mad Max, a game that is actively bland, is like a teenager with big ideas about how the world works but without the vocabulary nor confidence to express them. Mad Max, you get the sense, was meant to be a big budget game with soul and something to say. And unlike so many poor games released this year, Mad Max's developer took creative risks. Mad Max is beautiful, and, unlike so many better games released this year, runs spectacularly on PC, as if evidence its creators had plenty of time to polish. Mad Max isn’t a mediocre video game, doomed by technical flaws or shoddy art design. I am only a couple hours into Mad Max, and if I hadn’t received the copy for review, I would be demanding a refund. They can take time to reveal their best self.

#JUST CAUSE 2 MODS INVINCIBLE VEHICLES PC#

Of course the goal is that every feature can be enabled and disabled at any time.Steam offers PC gamers the option to return video games. Its easy, but in the second iteration I would like it to automatically make vehicles invincible as you enter new ones, without having to re-enable it every time. I will also see if I include a script that makes the player vehicle invincible too. I guess for now I can still add it in, but will be adding one in later that takes grenades and launchers into account.Īlso, if you wouldn't mind telling me what those scenarios are? I would love to have 100% support if possible. The only issue I had was that setVehicleAmmo only seems to have an effect on handguns and primary weapons. As for unlimited ammo, it was already a consideration. No problem, all I ask for is detailed feedback :). This has proved invaluable for sharpening my individual skills in preparation for community missions and campaigns. I have been using this tool very extensively the past couple of days to survive numerous waves of enemies to test combat effectiveness of cover and flanking maneuvers, as well as cqb and accuracy. Player will spawn in jet that is in flight.Īdded: 3D Teleport. Thank you nubmarine for pointing that out!Īdded: Vehicle invincibility (under invincibility)Ĭhanged: "Ignored by enemy" to "Side relations"Īdded: "Friendly to allies" and "Hostile to everyone"Īdded: Spawn in Jet. Only works reliably in freshly started missions. Known Issue: Cheat menu may not work when loading a game save. This may or may not be an issue for users. Known Issue: When player switches unit, old cheat attributes will still be active. Wait up to 10 seconds for menu to appear.įixed: Changed some more function definitions using CfgFunctions.

#JUST CAUSE 2 MODS INVINCIBLE VEHICLES MOD#

Mod will check every 4 seconds to see if menu is visible. When player changes unit, cheat menu will now function properlyįixed: Second attempt at fixing the issue where menu will not show up for some users.

just cause 2 mods invincible vehicles

Redifined a few functions to proper names BRG_fnc_postInit and BRG_fnc_preInitĪdded: Support for multiple units. Should hopefully fix the problem a few people have been having. Added a delay to cheat menu init script. Changed All "InitTest" file paths to "SSPCM".

#JUST CAUSE 2 MODS INVINCIBLE VEHICLES CODE#

Thank you tortuosit for laying out the code for me!Īdded: Ability to open debug console in map screen in addition to existing action menu option. This is especially helpful for players new to Zeus and Arma.Īdded: Virtual Garage menu option.

#JUST CAUSE 2 MODS INVINCIBLE VEHICLES MANUAL#

This can optionally be changed to previous behavior.Īdded: Link to Zeus field manual in Zeus sub-menu.

just cause 2 mods invincible vehicles

This Addon does not rely on CBA to run.įixed: All addon content should be available with Zeus.Īdded: Button in map screen to manually initialize SSPCM when resuming a mission.įixed: When spawning in flying jet, map is now automatically closed.įixed: When teleporting, player will now be teleported with their vehicle. More features to come, suggestions and ideas are welcome.Ĭorrect operation is not guaranteed in multiplayer scenarios. From there, you can enable or disable any of the features.

just cause 2 mods invincible vehicles

In the top left of the screen you will see "Cheats!" In a drop down menu. Very easy to access! Once in any single player mission, open your map. This addon is also very useful for mission development, without having to include temporary debug scripts. Includes access to Zeus, debug console, Virtual Arsenal and a few other cheat functions. This addon is accessible inside any single player mission or scenario, Including the official campaign. Hey everybody, here is my first addon, so be nice 🙂














Just cause 2 mods invincible vehicles